temples, orders, and sects
temple
is the universal designation for the organized religious faction of each alignment
so there is the lawful good temple, the true good temple, the chaotic good temple, the lawful neutral temple, the true neutral temple, the chaotic neutral temple, the lawful evil temple, the true evil temple, and the chaotic evil temple
orders
are officially part of the temple of their alignment but are also dedicated to specific aspects of that faction most noticeably domains
so there are lawful good temples where you will find lawful good clerics of all types and there are lawful good orders of life where the clerics are all specifically lawful good life domain clerics
sects
are religious factions that are not part of the universal temple structure nor are they associated with it
it is possible to gain ranks in both a sect and a temple
the orzhov temple is such a sect and most consider druid circles to be sects as well
sects a covered as factions
renown
if you change alignment you do not lose your renown but depending on the offense you mat lose your rank
exceptional service for the temple or order will earn you renown as normal
temple faction ranks
rank 0: congregation member
prerequisites: renown 0 and the correct alignment and that's it
this is the only faction you don't have to actually join but instead are automatically considered to be a part of the temple of your alignment
this entitles you to attend services, pay tithes and offerings, and receive aid and assistance as is defined by your alignment
if you are an acolyte you can earn a living at a modest lifestyle when you chose to work
rank1: deacon (or elder)
prerequisites: 5 renown, rank 0 and promotion
one in thirteen members is promoted to deacon, deacons help mainly on temple day
deacon is generally the highest rank a non-acolyte can attain and are called elders
if you are an acolyte you can earn a living at a comfortable lifestyle when you chose to work
rank 2: priest
prerequisites: 9 renown, rank 1, acolyte background and promotion
one in thirteen deacons are promoted to priest
if you are an acolyte you can earn a living at a wealthy lifestyle when you chose to work
rank3: bishop
prerequisites: 13 renown, rank 2 and promotion
one in thirteen priests are promoted to bishop
if you are an acolyte you can earn a living at a noble lifestyle when you chose to work
rank 4: archbishop
prerequisites: 17 renown, rank 3 and promotion
one in thirteen bishops are promoted to archbishop, this is generally the highest rank a savage culture can support
if you are an acolyte you can earn a living at a royal lifestyle when you chose to work
rank 5: cardinal
prerequisites: 21 renown, rank 4 and promotion
one in thirteen archbishops is promoted to cardinal
savages promote one in thirteen archbishops in the same culture to cardinal but rare have thirteen archbishops in one culture close enough to do so
you can earn a living at a semi-divine lifestyle when you chose to work
rank 6: pope
prerequisites: 25 renown, rank 5 and selection by the cardinals
there is only one pope for each temple in each great city
savages promote one in thirteen cardinals in the same culture to pope but rarely have thirteen cardinals in one culture close enough to do so
you can earn a living at a divine lifestyle when you chose to work
lawful good temples
tithes: two days lifestyle each week on temple day
offerings: two days lifestyle each week on temple day
spells require a donation of 1cp + 1cp per level in addition to the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
lawful neutral temples
tithes: two days lifestyle each week on temple day
offerings: one days lifestyle each week on temple day
spells require a donation of 1sp + 1sp per level in addition to the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
lawful evil temples
tithes: two days lifestyle each week on temple day
offerings: none
spells require a donation of 1gp + 1gp per level in addition to the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
true good temples
tithes: one days lifestyle each week on temple day
offerings: two days lifestyle each week on temple day
spells require a donation of 1cp + 1cp per level in addition to twice the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
true neutral temples
tithes: one days lifestyle each week on temple day
offerings: one days lifestyle each week on temple day
spells require a donation of 1sp + 1sp per level in addition to double the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
true evil temples
tithes: one days lifestyle each week on temple day
offerings: none
spells require a donation of 1gp + 1gp per level in addition to twice the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
chaotic good temples
tithes: none
offerings: two days lifestyle each week on temple day
spells require a donation of 1cp + 1cp per level in addition to three times the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
chaotic neutral temples
tithes: none
offerings: one days lifestyle each week on temple day
spells require a donation of 1sp + 1sp per level in addition to three times the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available
chaotic evil temples
tithes: none
offerings: none
spells require a donation of 1gp + 1gp per level in addition to three times the expendable materials costs
food and shelter is always available for the faithful at their lifestyle when available