Talents
Proficiencies
Proficiencies
A Proficiencies allows a Creature to do a something at its full Action Rating. A Creature that does something with the correct Proficiency has its Action Rating reduced to half. If the Creature doesn't have more that one Proficiency its Action Rating is cut in half for each Proficiency it is missing.
Large Shield Weapon Proficiency
This allows the Creature to use of a Large Shield.
Light Armor Proficiency
This allows the Creature to wear of Light Armor.
Light Melee Weapon Proficiency
This allows the Creature to use Light Melee Weapons.
Light Ranged Weapon Proficiency
This allows the Creature to use Light Ranged Weapons.
Heavy Armor Proficiency
Perquisites: Medium Armor Proficiency
This allows the Creature to wear of Heavy Armor.
Heavy Melee Weapon Proficiency
Perquisites: Medium Melee Weapon Proficiency
This allows the Creature to use Heavy Melee Weapons.
Heavy Melee Weapon Proficiency
Perquisites: Medium Ranged Weapon Proficiency
This allows the Creature to use Heavy Ranged Weapons.
Large Shield Proficiency
Perquisites: Large Armor Proficiency
This allows the Creature to use of a Large Shield.
Medium Armor Proficiency
Perquisites: Light Armor Proficiency
This allows the Creature to wear of Medium Armor
Medium Melee Weapon Proficiency
Perquisites: Light Melee Weapon Proficiency
This allows the Creature to use Medium Melee Weapons.
Medium Ranged Weapon Proficiency
Perquisites: Light Ranged Weapon Proficiency
This allows the Creature to use Medium Ranged Weapons.
Thrown Weapon Proficiency
Perquisites: The appropriate Light or Medium Melee Weapon Proficiency
This allows the Creature to use Thrown Weapons.
Unarmed Combat Proficiency
This allows the Creature to make Unarmed Strikes.