Talents

Proficiencies

Proficiencies

A Proficiencies allows a Creature to do a something at its full Action Rating. A Creature that does something with the correct Proficiency has its Action Rating reduced to half. If the Creature doesn't have more that one Proficiency its Action Rating is cut in half for each Proficiency it is missing.

Large Shield Weapon Proficiency

This allows the Creature to use of a Large Shield.

Light Armor Proficiency

This allows the Creature to wear of Light Armor.

Light Melee Weapon Proficiency

This allows the Creature to use Light Melee Weapons.

Light Ranged Weapon Proficiency

This allows the Creature to use Light Ranged Weapons.

Heavy Armor Proficiency

Perquisites: Medium Armor Proficiency

This allows the Creature to wear of Heavy Armor.

Heavy Melee Weapon Proficiency

Perquisites: Medium Melee Weapon Proficiency

This allows the Creature to use Heavy Melee Weapons.

Heavy Melee Weapon Proficiency

Perquisites: Medium Ranged Weapon Proficiency

This allows the Creature to use Heavy Ranged Weapons.

Large Shield Proficiency

Perquisites: Large Armor Proficiency

This allows the Creature to use of a Large Shield.

Medium Armor Proficiency

Perquisites: Light Armor Proficiency

This allows the Creature to wear of Medium Armor

Medium Melee Weapon Proficiency

Perquisites: Light Melee Weapon Proficiency

This allows the Creature to use Medium Melee Weapons.

Medium Ranged Weapon Proficiency

Perquisites: Light Ranged Weapon Proficiency

This allows the Creature to use Medium Ranged Weapons.

Thrown Weapon Proficiency

Perquisites: The appropriate Light or Medium Melee Weapon Proficiency

This allows the Creature to use Thrown Weapons.

Unarmed Combat Proficiency

This allows the Creature to make Unarmed Strikes.